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Added by BeerpartyHappy Wheels is a ragdoll-physics-adventure based flash game created by Jim Bonacci and launched in June of 2010. Players control a selection from a small cast of various unique characters with their goal being to get to the finish line, activate a trigger that triggers victory, or collect a required amount of tokens while avoiding being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive level editor, play some of the over 5.6 million already-existing user-made levels or take a look at some of the featured levels, the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of blood and gore. The full version allows to go up-to-date, while the demo stays the same. Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games, stating that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over." in an October 2010 interview.
The demo version of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Jim Bonacci's website) since June of 2010.
The current version of Happy Wheels is v1.70. This version includes the new character Irresponsible Mom.
You can play Happy Wheels here.
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Talk:Fan
new comment by Bertwb 3 minutes agoComment: Well, it goes like this: I zoom in as far as I can go while still being able to see the item. I then use FRAPS to record a loop of the animation at... -
Level Rules
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Summary: separating rules... and I hope I did not just screw something up -
Chaos City
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Talk:Fan
new comment by ImMoreBoredThanYou 1 hour agoComment: which website or program did you use to make GIF images? the one I used ALWAYS seems to have my start and end times in the wrong areas and the screen... -
User blog:ImMoreBoredThanYou/Replacement Badge Ideas (BOOOOORING!)
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Backgrounds
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Chaos City
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Level Rules
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Ratings
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Talk:Text
edited comment by Bertwb 6 hours ago
| Happy Wheels Version History | |
|---|---|
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21 September 2012 |
v1.70 released. New: character, Irresponsible Mom. |
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29 July 2012 |
v1.69 released. New: opacity added to text tool, spinning option for shapes, and level victory trigger. |
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21 July 2012 |
v1.68 released. New: Trigger Tool has been updated. More options besides unsleep have been added - delete self, delete shape, change opacity, impulse, set to fixed and set to unfixed. What can activate a trigger has also been added - the player, all characters, or unfixed shapes. Large dialogues in the editor can now be scrolled. |
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7 July 2012 |
v1.67 released. New: Trigger Tool; used to trigger sound effects, fans, boosts, etc. Also comes with delay option. I-Beam, log, spike set, van and meteor also given sleeping options. |
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25 April 2012 |
v1.65 released. New: Auto-save feature. Allows auto-saves per 20 seconds. Message Box: for replay; triggered if you curse in replay comments. |
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19 April 2012 |
v1.64 released. New: Text saying 'rate [number]' triggers message box. Bug fixes: Polygon glitch fixed, Pogostick Man bug fixed. Pasting polygons onto different levels in the level editor now works, Pogostick Man is not easily dismembered with the 'Hide Vehicle' option turned on. |
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13 April 2012 |
v1.63 released. New: Character Pogostick Man along with new NPC. |
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26 March 2012 |
v1.62 released. New: Paddle Platform movement item added, "hide vehicle" option added to the level editor when characters are selected, mute button on start menu and a "release joints" option added to NPCs in the level editor. |
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1 March 2012 |
v1.61 released. New "Load Level/Replay" menu option, new character voices. New shape option for circle: inner cut-out. |
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7 February 2012 |
v1.60 released. New blood settings/art, custom controls, background color option, new blade weapon, and level rules. |