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The Happy Wheels logo, also available as a purchasable t-shirt.
TrotterskiAdded by Trotterski

Happy Wheels is a ragdoll-physics-adventure based flash game created by Jim Bonacci. Players control various unique characters with their goal being to get to the Finish Line and avoid being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive Level Editor, or play some of the over 3 million already-existing user-made levels. Or take a look at some of the Featured Levels. The game is most notable for its dark sense of humor and its large amounts of blood and gore. Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games, stating that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over."

The demo of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Bonacci's website) since June of 2010.

The current version of Happy Wheels is v1.65. This version includes a new auto-save feature, which auto-saves a level every 20 seconds. A new message saying "Your replay contains risky words. Please change them" appears when there is any sort of bad language inside of a replay's comments.

You can play Happy Wheels here.

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Happy Wheels Version History

25 April 2012

v1.65 released. New: Auto-save feature. Allows auto-saves per 20 seconds. Message Box: for replay; triggered if you curse in replay comments.

19 April 2012

v1.64 released. New: Text saying 'rate [number]' triggers message box. Bug fixes: Polygon glitch fixed, Pogostick Man bug fixed. Pasting polygons onto different levels in the level editor now works, Pogostick Man is not easily dismembered with the 'Hide Vehicle' option turned on.

13 April 2012

v1.63 released. New: Character Pogostick Man along with new NPC.

26 March 2012

v1.62 released. New: Paddle Platform movement item added, "hide vehicle" option added to the level editor when characters are selected, mute button on start menu and a "release joints" option added to NPCs in the level editor.

1 March 2012

v1.61 released. New "Load Level/Replay" menu option, new character voices. New shape option for circle: inner cut-out.

7 February 2012

v1.60 released. New blood settings/art, custom controls, background color option, new blade weapon, and level rules

24 January 2012

v1.58 released. New vehicle tool, collision 4 on shapes, and bug fixes.

20 January 2012

v1.56 released. New color selector released, allowing for many new colors to be used, bug fixes.

10 January 2012

v1.55 released. Polygons and polygon tool added to the level editor, level importing removed from the game.

2 January 2012

v1.52 released. Bug fixes.


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