**Note**: Due to the limited release log provided in the "about" section of Total Jerkface and the long time that Happy Wheels has been available and updating, this list may contain inaccuracies. All updates since v1.65 have been logged in the "Happy Wheels News" infobox on the front page and are considered accurate. If you would like to add to or improve this list, we request that you source all infomation added. Total Jerkface news posts, Total Jerkface forum pertaining to an update, or Happy Wheels Facebook status updates count as reliable sources. As for dates, Happy Wheels typically updates on Friday, so the date can logically be determined based on when its news post occurred. The current version of Happy Wheels can always be found in the bottom-left corner of the Happy Wheels main menu. The release log on totaljerkface.com is currently broken, but an archived page can be accessed here. The current (broken) version can be accessed here.
It should be noted that all the dates listed below are in American format as for now.
|1.70||9-21-2012||Irresponsible Mom added.|
|7-27-2012||Text opacity added.|
New: Trigger tool updated! You can change what the trigger will do (change opacity, impulse, delete self and more). Triggers also have an ID so when connecting 2 triggers to a single object you can see the difference between them. If a dialgue box is too big (NPC for example) it shows up yellow arrows making scrolling in the window working.
|7-06-2012||New: Trigger tool released for the level editor. Can activate objects or play a sound effect when collided with. I-Beam, log, spike set, van, meteor given sleeping options.|
|1.65||4-25-2012||New: Level autosaves every 20 seconds, Now if you curse in replay comments a message box is triggered saying "your replay comments may contain risky words please change them. (sorry I have recently run the risk of losing advertising)".|
|1.64||4-19-2012||New: Text saying 'rate [number] will now trigger a message box. Bug fixes: Polygon Tool bug fixed. Pasting polygons to different levels in the Level Editor now works again. Pogostick Man is now fully functional when Hide Vehicle is enabled.|
|1.63||4-13-2012||Pogostick Man character added, Pogostick Man NPC added.|
|3-26-2012||Ability to hide vehicle, Mute settings will now be saved, Paddle Platform added, NPC's can now release joints upon death, and a new unplayable character.|
|1.61||3-01-2012||Load Level/Replay from the main menu, an inner cutout for circles (to make rings/wheels/etc), Wheel item added in Level Editor(now removed to be fixed.), and new voices for Moped Couple & Lawnmower Man.|
|2-07-2012||Updated blood graphics & blood options, customizable controls, trident, and Effective Shopper add to the main menu.|
|1.58||1-25-2012||Added the Vehicle Tool, and shape collision 4 setting.|
|1.56||1-20-2012||Complete color spectrum for objects added.|
Polygon shapes tool added in Level Editor, level importing removed, bug fixes.
Blade Weapons, Bug Fixes.
|1.49||10-28-2011||Cannon and Food Items.|
|1.47||9-16-2011||Arrow Gun, Chains.|
|1.46||8-03-2011||Jet, Explorer Guy bug fixes.|
|1.45||7-22-2011||Explorer Guy, Rails.|
|1.43||7-14-2011||Homing Mine bug fixes + new explosion animation.|
|1.42||7-8-2011||Homing Mine, Toilet, Trash Can.|
|1.41||6-1-2011||Lawnmower Man bug fixes.|
|1.37||5-6-2011||Chair, Bottle, Television, Boombox.|
|1.36||???||XML level saving/importing function.|
|1.30||c. 2-18-2011||Non-Playable Characters.|
|1.??||???||Harpoon Gun bug fixes.|
|1.11||10-15-2010||Spacebar can be held to grab onto things, rather than having to press it at the precise moment, Segway Guy and Effective Shopper can now reattach to their vehicles by pressing space on the handlebars, Effective Shopper boosts into the air when ejecting, levels that fail to save can be saved again, level browsing cached.|